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SG-13
SG-17
SG-7

 

Stargate SG-13

 

The SGC has recently had need to increase it's teams, whilst not increasing the Stargate personnel.  Therefore the decision was made to cut down some team to form several smaller Stargate teams.  One such move was to drop several personnel from SG-17 to form the new SG-13.  Under the Command of Lieutenent Bom Bad the SG-13 team has just performed it's first mission, though with mixed results.  The biggest surprise addition to the team is Terri Lexgar, dropped from SG-17 by her own husband.  Although it is believed to be the intention of the SGC to train Terri as an officer to take over command of SG-13 from Lt. Bom Bad.

Primary team function: SG-13 are a general purpose team and often called in as backup in combat situations.

 

Terri Lexgar (player-character)

Rank

Trooper

Loyalty

Lexon Lexgar, Rebel Alliance

Quote

"You know you want me."

Race Human: Valkyrie
Age 22
SG-13 role Security, demolitions, pathfinder
Player ID Ugavine

"Hi guys and gals, Terri here.  I don't understand all the technical stuff, I just know the 'gate takes you to another planet in another galaxy.  I'm just glad I'm with Lexon on this project."

 

DEXTERITY 4D KNOWLEDGE 3D MECHANICAL 2D
Blaster 7D Streetwise 5D+1 Beast Riding 3D
Brawl Parry 6D Survival 4D+2 Starship Gunnery 2D+1
Dodge 6D Starship Piloting 5D
Grenade 6D
Melee 6D
PERCEPTION 3D STRENGTH 4D TECHNICAL 2D
Con 6D Brawl 7D Demolition 7D
Hide/Sneak 4D+2 Stamina 6D+1 First Aid 3D
Search 5D Martial Arts (A) 2D+2 Security 4D

Force Points: 2

Equipment: Medium Repeating Blaster, armour, grenades, thermal detonators, 

kedran lip smear (4D stun), haliat perfume (Con +1D), comlink, hold-out blaster, force pike

Capsule:  Terri is from the neighboring planet Valkor.  She was a child of the Elite (living aboard an orbiting space station) spending all of he childhood in care never knowing her mother or father.  Terri was a rebel though.  By the time she was fourteen she worked as a prostitute until her elders found out and banished her to the badlands when she was sixteen.  Terri survived.  She was taken in by a Valkyrie tribe and taught how to fight.  By seventeen Terri had left Valkor and worked as a Bounty Hunter and Assassin. At nineteen she was arrested by Stormtroopers and taken to the Spice mine of Kessel.  Somehow she escaped, but her career as an assassin brought her into conflict with the Empire again.  Once more she was sentenced to time on Kessel.  Fortune struck as the prison barge was attacked by Hutt employed mercenaries.  This was when Terri first met Lexon Lexgar.  Not long later Lexon joined the Rebel Alliance, so leaving her past in the past Terri joined him.

Quirks / Odd abilities: Can make even the finest clothes seem like 'trash-wear', has appeared in an adult holo-vid, thinks Wild Space must be a good place to party.

 

 

 

Bom Bad (player-character)

Rank

Lieutenant

Loyalty

Rebel Alliance

Quote

"Meesa Bom Bad the Gungan."

Race Gungan
Age 30
SG-13 role Commander, Scanners operator
Player ID Ugavine

"Hey man, yousa not know me.  Meesa Bom Bad, an' I'm a bombad Gungan.  This Stargate mission is cool man.  So just chill and enjoy the ride."

 

DEXTERITY 3D+2 KNOWLEDGE 2D+2 MECHANICAL 3D
Dodge 5D Survival 3D
Melee 6D+1
Acrobatics 4D+2
Grenade 4D
PERCEPTION 3D+1 STRENGTH 3D+1 TECHNICAL 2D
Command 5D+1 Stamina 4D+1
Search 4D Swimming 4D+1
Hide/Sneak 4D

Force Points: 2

Equipment: Shock-lance (Str+2D), padded armour (+2), boomer (5D), energy shield

Capsule: Details to follow.

 

 

 

Dr. Q-Zark (player-character)

Rank

2nd Lieutenant

Loyalty

Rebel Alliance

Quote

"Hello, I'm the Doctor, I believe you want to kill me!"

Race Nosferartau
Age 150
SG-13 role Technician, 2nd in command
Player ID Ugavine

"It's not true that I spend all day in the canteen.  Why would I?  I have chef droid in the tech shop.  Anyway, I'm a droid engineer.  Leave all the dangerous work to the primitives.  Lexon likes all the heavy work anyway.  Oh, you think I don't know what I'm doing.  Well I'll soon prove you wrong.  Just after I've finished my bantha burger."

DEXTERITY 2D KNOWLEDGE 4D MECHANICAL 2D
Blaster 4D Languages 4D+1 Astrogation 4D+1
Dodge 7D Technology 5D+1 Jet Boots Operation 4D+1
Avoid Melee 4D
PERCEPTION 3D STRENGTH 2D TECHNICAL 5D
Command 4D+2 Stamina 4D Computers 6D
Search 3D+2 Swimming 3D Droid Prog/Rep 6D
Hide/Sneak 4D Climb/Jump 3D Security 7D
Con 3D+2 First Aid 6D
Starship Repair 6D
Droid Engineering (A) 2D+1

Force Points: 2

Equipment: Assorted tools, stun pistol, ion blaster, Jet Boots, medpacs,

thermal detonator, Anti-Force device*

* An amazing feat of engineering and a testament to Q-Zarks hidden genius.  This small device projects a 5m sphere around the user that the Forcce cannot penetrate, much like the effects of a Ysalamiri.

Capsule: Dr. Q-Zark was brought into the Rebel Alliance by his close friends Dr.Ugavine and Uggy.  He was first assigned field duties serving alongside Jo'din Northstar.  soon his technical prowess came to the attention of Alliance High Command and he was assigned to Special Operations and to the StarGate project.  Q-Zark has been made a member of SG-17 where he has made a strong repuation for himself in the consumption of bantha burgers.  Q-Zarks recent sparks of not quite brilliance have aided the StarGate project greatly.  Dr. Q-Zark also has this reputation for being very clumsy, and for breaking things he's supposed to be fixing.  The StarGate security was recently compromised, no thanks to the New Bandit Order, and the facility was attacked by Goa'uld via the StarGate and Imperials from orbiting Star Destroyers.  A StarGate cannot be shut down if someone else has 'dialled' into it.  So the General asked Q-Zark to 'fix' the 'Gate.  It didn't take the good Doctor long to de-activate it.  The rebels fled through the StarGate to safety, but not wanting to let this 'Gate fall into Imperial hands the General had a plan.  Again he asked Q-Zark to fix the StarGate.  No one is really sure what he did, Q-Zark included, but the supposedly indestructable StarGate was rendered inoperable.  

He may break a few things and eat more than the rest of the base combined, but Dr.Q-Zark is a valuble member of the team.

Additional - Don't let Q-Zark near a medical kit.  The good Doctor has very little luck with said items, often wasting at least two medpacs when treating even a minor wound

GM notes: Every time Dr. Q-Zark has been required to use a medpac he has rolled a '1' on his first two attempts.

Quirks / Odd abilities: Knows 101 Bantha recipes, has a hair-dressing certificate, can rub tummy and pat head at the same time.

 

 

Wookoid (player-character)

Character Type Wookiee barkeep / freedom fighter
Race Wookiee
Age 210
Quote "Grrrr... Imperial Scum!"
SG-13 role Pilot/driver
Player ID Ugavine

"[GROWL] (translated from Wookiee) HELLO FRIEND.  I AM KNOWN AS WOOKOID.  I HELP MY GOOD FRIEND TORM TO RUN HIS BUSINESS.  I OWE HIM A GREAT DEBT.  I AM NOT AFRAID TO SPEAK AGAINST THE EMPIRE.  WHAT THEY DO TO NON-HUMANS IS SIMPLY WRONG.  I WILL FIGHT TO FREE NOT ONLY MY PEOPLE, BUT ALL PEOPLE [GROWL]"

DEXTERITY 2D+2 KNOWLEDGE 2D MECHANICAL 3D
Blaster 4D Streetwise 4D Starship Gunnery 4D
Brawl Parry 5D Survival 3D Starship Piloting 5D
Dodge 5D Technology 6D    
Melee Parry 3D        
Melee 3D+2        
Bowcaster 7D        
PERCEPTION 2D STRENGTH 5D TECHNICAL 3D+1
Hide/Sneak 2D+1 Brawl 9D Starship Repair 7D
    Lifting 5D+1    
    Stamina 6D    

Capsule:  There has never been a more serene and calm wookiee.  Sure, he holds his own well in a fight, but has never (at least in any RPG adventure) succumbed to Berserker Rage.  The story is an old one.  Torm saved him from slavery, so now, honor bound, he stays close to Torm at all times, often proving to be Torms better judgment.

Quirks / Odd abilities: has fear of dandruff, can light farts without burning fur

Warriors of Gar - Role-Playing for over 18 years

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