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Weapons

 

Nitro-9

This is much like a Thermal Detonator but with a bit of a 'kick'.  As if Thermal Detonators were not destructive enough, the effects of Nitro-9 can be truly devastating.  It is rare that one can be thrown to a safe distance.  Nitro-9 is even more unstable than a Thermal Detonator and it's effects cannot be dulled with the Juggle Grenades Class feature of Knights of the Pink Bit.  A canister of Nitro-9 has a small fuse that can be set to 5, 10 or 15 seconds (1, 2 or 3 combat rounds).  It has been known that the simple motion of throwing Nitro-9 is enough to set it off.  Nitro-9 has a 20 meter blast radius.

Model
Skill to use grenades
Cost not available for sale
Type energy
Group Simple Weapons
damage 10D10
Availability 3, X
Game Notes Nitro-9, much like a thermal detonator, is very unstable.  On the roll of a '1'  re-roll.  On another roll of a '1' it explodes for no apparent reason.

 

Incinerator

The Incinerator is a powerful Heavy Repeating Blaster Rifle.  Most of it's casing is stripped down to make the weapon as light as possible, but it is still nevertheless a large bulky and very heavy weapon.  The Incinerator was never designed with a Tripod, like the more popular E-Web, and it's higher price makes the Incinerator a less desirable weapon for military forces.  The Incinerator is an impressive and devastating weapon though the numbers produced are very small.  On the Black Market Incinerators can go for over 30,000 credits.

Model Global Corp. Type III Heavy Repeating Blaster Rifle
Skill to use Heavy Weapons
Cost 15,000 credits
Type energy
Group Heavy Weapons
damage 8D8
Availability 3, X
Game Notes The Incinerator must be wielded two-handed.  Minimum Str of 17 is required to wield this weapon.

 

bubble-gum gun

An odd weapon that exists simple for the fact that it requires no license to possess.  The bulky bubble shaped gun emits blobs of sticky bubble gum trapping opponents.

Type Bubble-gum gun
group Blaster Rifles
Cost 1,200 credits
Availability 2
Game Notes If a target is hit they must make a Strength roll to break free.  DC 15.

 

Other Items

 

Map-O-Matic

The Map-O-Matic has been around for centuries, most frequently used by Republic Scouts.  During the time of the Empire Rebel infiltrators often use the Map-O-Matic.  During this period, with the lack of Scouts in the galaxy, the sales have dropped with few companies actually producing this device.  The two most common versions are produced by the Togorians and the Nosferartau.  The Nosferartau version is the most common, and the cheapest.  Although cheaper it is the most accurate, but also unreliable.  The Togorian model is more expensive, an although it does not have the range of the Nosferartau model it is more reliable are rarely breaks down.

What the Map-O-Matic does is perform a quick scan of the immediate area then shows the area as a hologram.  Small details are not shown, but most often walls and large furniture is detailed.

Model Nosferartau Map-O-Matic
Skill to use Computer Use
Cost 500 credits
Availability 2
Game Notes The Map-O-Matic has a radius of 15 meters.  It is Very Easy to use but how exact the display is at GM discretion.

 

rocket boots

Often worn as a safety device by mountaineers, or by deep space workers.  Rocket boots are precisely that.  They have enough lift for a small sustained flight.

Model K-Mart Rocket Boots
Skill to use Pilot
Cost 600 credits
Availability 2