
Ever stuck for an adventure idea?
Maybe want something random or foe a solo adventure?
Here is my bash at a few random tables
to help com up with some ideas.
Roll 2D6 on the tables as
desired.
Who are you working for?
2 The Force - character is guided by a dream or
premonition
3 Locals - local ask for help
4 Guild - Mining/Banking/Bounty Hunter. One of the
Trade Guilds has a job.
5-6 Underworld - Get mixed up in an Underwork plot*
7-8 Rebel Alliance - working for the Rebels, saving
the galaxy
9 The Empire - somehow the Empire has work
10 Friends & Family - someone close to one of the
PCs.
11 Lords of Tapani - a noble has work
12 Jedi/Sith - the force is strong with this one
* roll 1D6
1-3 Hutt Clan
4 Crime Syndicate
5 Local crime lord
6 Black Sun
What
is the job?
2-3 Search - PCs are looking for something
3 Capture - need to a person or object
4 Protection - need to protect a person or item
5-6 Intel - gathering information on the enemy,
whoever that may be
7 Escort - usually a person, but could be a starship
8 Rescue - a princess or someone important
9 Mystery - can't say.
10 Escape - PCs are fleeing someone
11-12 Save the day! - Time to be heroes.
Location - this may be rolled several times
depending upon how many worlds you want in your adventure.
2 Corporate Sector
3 Swap planet
4 Outer Rim
5 Ocean planet
6 Forest world
7 Desert planet
8 Asteroid
9 Core World
10 Mid Rim - inc. Tapani Sector
11 Alien world / strong in the force
12 Deep space
What
is at stake?
2-3 Credits / gems
4 Important ally
5-6 Tech
7-9 Information
10 Artefact / work of art
11 Jedi Artefact
12 Sith Artefact
NPCs - roll several times as necessary
2 Sith
3-4 Bounty Hunters
5 Crime Lord
6 Locals
7-8 Imperial agents
9-10 Rebel Alliance
11 Noble/Senator
12 Jedi
Primary Antagonist
2 Rival
3 Rich Noble
4 Guid
5 Crime Lord
6-8 The Empire
9 Bounty Hunter
10 Mad scientist
11 Secret Cult
12 Sith Lord
Plot
twist - an optional one this
2 Betrayed by Ally
3 Entire world in danger
4 Wrong turn - have been following a dead end lead
5 Betrayed by employer
6 Unwanted Bounty Hunters/Mercenaries
7 The Empire show up!
8 Rival appears
9 Old friend/family
10 It's a Trap!
11 Ally with an Enemy
12 Darth Vader!
Dramatic conclusion
1 Ground Battle
2 Duel with villain
3 Damaging Information
4 Space Battle
5 Trap!
6 Total Destruction!
And it
you need form D6 or D20 stats see here;
Rebel Alliance
Galactic Empire Return to
Star Wars D6 Menu

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